The name of this state. None is a special name that represents the unit state before any state transitions have occurred for that unit.
Yes
isProduced
boolean
Specifies that this state indicates that a unit is produced. Units must be in this state to contribute to production counts displayed by Acuit Pinpoint. One state should have this setting set to true. For backwards-compatibility, if no state has this setting set to true, the state to which a transition named "Boxout" targets will be assumed to be the "is produced" state.